Faster, automated virtual production workflows for filmmakers
BeeHive takes conventional iteration workflows for 3D content creation to the next level, by making familiar collaboration techniques more efficient, faster and real-time through the power of game engines. Enabling live modification of assets and visualisations in 3D, BeeHive removes the inefficiencies associated with manual import and export processes and streamlines the review and iteration process for real-time production.
Powerful multi-scene syncing, editing and review
BeeHive removes the bottleneck of working in one instance of your preferred game engine by enabling collaborative working for entire virtual production teams across multiple workstations, even those connected remotely. Powerful multi-scene syncing, editing and review tools ensure your team can distribute work to maximise creative and computational efficiency, whilst still collaborating in real-time without losing or overwriting work.
Non-destructive data management and versioning
BeeHive provides a central database that saves project and version history for your end-to-end virtual workflow. Ensuring all users can view the history and properties of every asset in detail, and move between them without limitations, BeeHive’s non-destructive interface with Unreal, Unity and Maya delivers the confidence of traditional data management workflows to real-time. BeeHive also delivers robust version handling, common to real world best practices and open for integration of existing studio frameworks.